A dual workshop and apothecary space offering cures, aetherial balancing, and goldsmith services.
    
[Crystal] Balmung Lavender Beds
        Ward 12 - Lily Hills - #58
                       Random pop up hours
                                   or by appointment

rules of service

   NO SHOES, NO SHIRT, NO SERVICE.
We are a (somewhat) SFW venue and the only NSFW we handle are those of the underworld substance kind.
   HEAVY RP IMMERSION.
If the shop is open, we're likely in character.
We ask that patrons also stay IC as much as possible, though a bit of OOC banter won't get you banned.
  TIPS APPRECIATED, BUT IC GIL.
IC items, IC gil. We're not restricted by how much you do or do not play the game. If you do pay us, we'll take it as a tip.
   18+ VENUE BUT NOT FOR THOSE REASONS.
Given the dark/mature nature and themes dealt with in this establishment, we ask that OOC players be over 18.
   COMMUNICATION.
If there is an issue, both IC or OOC, please communicate with us-- particularly if you do not wish to have your character suffer some influence or another in our flavour text.

   NO RETURNS OR REFUNDS.
[Taps the sign.]
   FEEL FREE TO INCLUDE US IN PLOTLINES.
We're happy to help, just give us a heads up OOC if you'd like us to contribute somehow. Likewise, feel free to involve yourselves if you find a good thread.
   TABLES & FIRESIDE ARE OPEN.
You're welcome to take a seat and browse or chat (quietly) with your friends. If you don't wish to be disturbed, please turn on busy status.
Help yourself to the self serve counter for snacks and drinks. Books by the back cover a range of topics and can be freely perused while in the shop.
   WEAPONS & PETS ALLOWED.
However, using weapons may have consequences and pets must be very well behaved.
   CANONICALLY A CABIN IN THE WOODS.
Housing RNG hates us.

K'azir Cadenza Lumaljani Rana

GENERAL .
•   name   :   K'azir Cadenza
•   gender   :   Male - he/him
•   species   :   Seeker of the Sun
•   origin   :   Old Sharlayan
•   server   :   Balmung
ROLE .
•   Apothecary & Astrologian
•   dealing in   :  Tinctures, potions, herbs, general cures and not-so-general cures
PERSONALITY .
•   alignment   :   Neutral good
•   traits   :   Observant, amicable, patient

GENERAL .
•   name   :   Lumaljani Rana
•   alias   :   Lumi
•   gender   :   Male - he/him
•   species   :   Veena
•   origin   :   Thavnair
•   server   :   Zalera
ROLE .
•   Goldsmith & Tattoos
•   dealing in   :  Jewelry, ink, and any finery one can think of
PERSONALITY .
•   alignment   :  Neutral Evil True neutral
•   traits   :   Charismatic, poised, equitable


tinctures & potions

POTION   I.
Your simple, regular, run-of-the-mill potion that momentarily restores some vitality. A must have for adventurers old and new.
100g

MANA POTION   II.
Same thing as a potion, but for mages and those who rely heavily on aether.
100g

COLD MEDICINE   III.
It's in the name. Reduces fever, clears nasal congestion, mutes headaches, minimizes pains from colds and the like. Suitable for children as well as adults.
80g

LAVENDER INCENSE   IV.
A sleep aid guaranteed to knock you out til morn. Helps to relax and calm the spirit.
100g / bundle

LOVE POTION   V.
Developed to dissuade those who kept pestering him for some such, it doesn't actually make someone fall in love but rather causes severe hallucinations in the consumer, making them believe their unrequited love is requited. Lasts from 1 bell to 1 sun depending on the dosage.
3,500g

ARCANUM   VI.
A mysterious potion that probably looks better than it tastes.
(Turns the consumer into their nearest animal counterpart for 1 bell.)
 
Miqo'te/Hrothgar > Cat
Viera > Rabbit
Au ra > Reptile
Hyur/Elezen > OOC discretion
5,000g

ANTIDOTE   VII.
Your general, run-of-the-mill, over-the-counter antidote for more mundane poisons. Should be effective for mild cases of food poisoning, rat poison, snake bites, what have you...
100g

SEA CURE   VIII.
Not imaginatively named, but effective nonetheless. Sold in potion or pill form and offers protection from as well as remedies for sea sickness.
100g

AETHER CURE   IX.
A bit more suspiciously named than sea cure, but equally as effective. Taken in two doses, the red bottle in the morn and the blue bottle at night. Works only for mild to light cases.
100g / set

jewelry & aether balancing

   CUSTOM ORDER.
--

   REGULAR CATALOGUE.
--

   INKSERVICES.
--

services &miscellany

FLORAL   I.
Despite being an apothecary, custom bouquet and floral arrangements are also offered here. Please ask about delivery service.

HEALTH EXAMINATION   II.
Looking for a diagnoses or just wanting some reassurance? Full health examinations offer insight to mitigate festering problems early.
5,000g / session

THERAPY   III.
Results vary; please remember the mantra: we cannot help those who do not want to help themselves.
[Mental or physical]
5,000g / session

WORKSHOPS   IV.
Short instructed workshops with materials included. At the moment, custom potpourri and Thavnairian bracelets are the two offered. Why not create something for you or your loved ones today?
No appointment necessary.
 
  Menu
6,000g / person

POTPOURRI   V.
A scented charm that also helps to relieve stress and calm nerves. Comes in various patterned hemp sacks and scents to best fit the receiver. Each one also contains a blessed crystal that offers a simple automatic protective spell. Can be replenished as needed.
3,500g each

CUSTOM REMEDY   VI.
Contracted something perhaps a bit more deadly? Over the counter medicine not particularly hacking it? Ask and let's see if we can't figure something out for you.

under "the table"

MILKROOT   I.
Offered in two forms: a sugared pill or grounded into powder. Grants wondrous visions.
Lasts about a 1-2 bells, may be less per pill depending on tolerance and previous exposure.

SOMNUS   II.
A substance offering unparalleled highs while reducing physical pain. A sense of invincibility and happiness fills the user. Do not consume in great quantities, nor leave it in an unventilated area.

MEMORIA   III.
A small, amethyst-sapphire like pill that needs to be partaken under careful instruction. It can suppress a section of memory, and overtime remove it altogether. Be warned, however, that getting it back is another issue altogether...

PLUTO   IV.
Offered in powder form; grants the strength of a hundred knights while numbing physical pain. Allows one to enter into a state of near immortal godhood...
Or maybe it's just bloodlusting frenzy.
Wears off in less than a quarter bell.

BLACK BLOSSOM   V.
A purified form of blackroot rose leaves, distilled to induce visions and aetherically enhanced to reduce the volatile rage present when ingesting the raw form.
Lasts about 1 bell; may induce severe nausea as a side effect.

SILPHIUM   V.
A rare but highly effective contraceptive made with an elusive type of giant fennel. Sold to those who are in the know but not advertised; comes in pill form and will remain protective for 1 sun regardless of who takes it. Also effective up to 24 bells after one's regretful activities.

DEWPRISM   VI.
A white, undetectable powder that "... befuddles the senses and renders even the most strong-willed subject susceptible to any and all commands." Causes occasional colour change in the eyes for but a moment.
Wears off in less than a quarter bell; sold only under strict supervision ((and OOC consent)).

potpourri & charms

POTPOURRI WORKSHOP   I.
A guided workshop to making custom potpourri, from stitching the sachets yourself to selecting the material and scents to imbue with.
Crystals and stones can be enchanted with different types of spells at the maker's discretion and ability.
6,000g / person
Additional fees depending on stone

For this workshop, you will be asked to roll /dice or /random to determine outcomes of your potpourri.Please refer to the list on the right to see what your roll falls under.

  • 1 ::: Failed beyond imagination / No enchantment

  • 2-8 ::: Below Average / Weak

  • 9-10 ::: Average / Medium

  • 11-13 ::: Decent / Strong

  • 14-19 ::: Great! / Extremely strong

  • 20 ::: You have transcended mortal ability / 2x effect

MATERIALS
Choose up to:
- 2 types of fabric
- 5 scent materials
- 1 charm stone
- 1 tie

FABRICS

  • Leather

  • Hemp

  • Cotton

  • Satin

  • Chiffon

  • Silk

  • Velvet

  • Lace

--

TIES

  • Leather

  • Hemp

  • Lace

  • Cotton

OILS

  • Sandalwood

  • Bergamot

  • Birch

  • Basil

  • Citron

  • Cedarwood

  • Cardamom

  • Coffee

  • Eucalyptus

  • Ginger

  • Jasmine

  • Lavender

  • Mandarin

  • Peppermint

  • Wintergreen

  • Tea Tree

DRIED

  • Roses/Rosebuds

  • Lavender

  • Jasmine

  • Sage

  • Zinnias

  • Mints

  • Mums

  • Wood chips

  • Chamomile

  • Hydrangea

  • Bay leaf

  • Lemon balm

  • Cinnamon sticks

  • Orange slice/peel

  • Star anise

  • Nutmeg

CHARM STONES

  • Crystal

  • Opal

  • Onyx

  • Amethyst

  • Pearl

  • Quartz

  • Bloodstone

  • Labradorite

  • Malachite

  • Moonstone

  • Azurite

  • Marble

  • Sapphire

  • Ruby

  • Ask!

IMBUEMENT
Charm stones can be imbued with any single use spell that the creator wishes.

These are simply premades that the proprietors can help with if one is not aetherically inclined.

PROTECTION
Automatically shields the bearer from harm.
Activates once on its own, but may not fully negate extreme fatalities.Strength depends on the enchantment at the time of creation; dissolves after activation.

BOLSTER
Automatically activates when under extreme duress.
Grants a small boost in energy and mana for 1 bell.Strength depends on the enchantment at the time of creation; dissolves after activation.

CALMING
Automatically activates when under extreme duress.
Continuously radiates a calming effect on the user for 1 bell.Strength depends on the enchantment at the time of creation; dissolves after activation.

SIGNAL
A two way charm that allows the wearers to feel each other's presence even if apart.
Does not stand in for a linkpearl, but allows for each to feel the other's pulse.Strength depends on the enchantment at the time of creation; dissolves after 1 winter.

bracelet weaving & protection

THAVNAIRIAN BRACELET   II.
A popular tradition in Radz-at-Han, these woven bracelets are presented to one's lover. It is said that the tighter the braid, the stronger the protection from a dreadful fate.
Imbued also with an enchantment for additional protection.
6,000g / person
Additional fees depending on material

For this workshop, you will be asked to roll /dice or /random to determine the quality of your bracelet.Please refer to the list on the right to see what your roll falls under.

  • 100< ::: Failed beyond imagination

  • 101-200 ::: Below Average / Loose threads

  • 201-300 ::: Average / Acceptable

  • 301-600 ::: Decent / Strong weave

  • 601-900 ::: Great! / Extremely strong braids

  • 900+ ::: You have transcended mortal ability / 2x protection

MATERIALS
Choose up to:
- 1 type of thread
- Any # of colours
- 3 beads/patterns
- 1 Clasp
Colours unlisted due to... Simply there being too many.

THREAD

  • Yarn

  • Hemp

  • Leather

  • Embroidery floss

BEADS

  • Letter beads

  • Diamonds

  • Stars

  • Flowers

  • Gold charms

  • Silver charms

  • Materia

  • Semi-precious stones (See charm stones list under potpourri workshop)

PATTERNS

  • Hearts

  • Stars

  • Names/Words

  • Chevron

  • Singular line

  • Stamping (Leather only)

  • Your own!

CLASP

  • Gold

  • Rose Gold

  • Silver

  • Brass

  • No clasp (Tie)

IMBUEMENT
Bracelets can be imbued with any single use spell that the creator wishes.

These are simply premades that the proprietors can help with if one is not aetherically inclined.

PROTECTION
Automatically shields the bearer from harm.
Activates once on its own, but may not fully negate extreme fatalities.Strength depends on the enchantment at the time of creation; dissolves after activation.

BOLSTER
Automatically activates when under extreme duress.
Grants a small boost in energy and mana for 1 bell.Strength depends on the enchantment at the time of creation; dissolves after activation.

CALMING
Automatically activates when under extreme duress.
Continuously radiates a calming effect on the user for 1 bell.Strength depends on the enchantment at the time of creation; dissolves after activation.

SIGNAL
A two way charm that allows the wearers to feel each other's presence even if apart.
Does not stand in for a linkpearl, but allows for each to feel the other's pulse.Strength depends on the enchantment at the time of creation; dissolves after 1 winter.

affiliates & friends

@floratea. An artist alley and art party dual space venue.@cottontale. An immersive RP sewing/drinking workshop for couples, singles, and those in complicated situations.